Environment: FileSystem & { Canvas: typeof HTMLCanvasElement; CanvasRenderingContext2D: typeof CanvasRenderingContext2D; createCanvasElement: () => HTMLCanvasElement; createImageElement: () => HTMLImageElement; createVideoElement: () => HTMLVideoElement; fetch: (url: string, init?: RequestInit) => Promise<Response>; Image: typeof HTMLImageElement; ImageData: typeof ImageData; Video: typeof HTMLVideoElement;}